Question 2: What is the defination of Bitmapped Graphics?
-Is a type of memory organization or image file format used to store digital image.
Question 3: What is the defination of pixels, resolution, and color depth, palette, and bitmapped graphics?
-(Pixels)Is a single point in a raster image. (color depth)the number of bits used to represent the color of a single pixerl in a bitmapped image.
Question 4? What does the photo management software do to an image, and how do we benefit from it?
Question 5: what is the defination of vector graphics and object-oriented, and is there a difference between the two?
-Data structures consiting of data fields. is the use of geometric primitive such lines, points, curves, and shapes, which represent images in computer graphics.
Question 6: What is the difference between drawing and painting modules?
Question 7: What is the difference between CAM, CAD, CIM and what are the advantages and disadvantages?
-(CAM)A rotating or sliding pience in a mechanical linkage used especially in tranforming rotary motion.(CAD)The use of computer software to control machine tools and related machinery.
Tim Berners:-
-Born in London in 1955
- Wanted to create an open-ended distributed hypertext system with no boundaries
-invented the World Wide Web
-Now he works at MIT
- Leads the World Wide Web Consortuim (W3C)
Painting Software:
- paints pixels on the screen with a pointing device.
- Pointer movements are changed into lines and patterns on the screen.
-Stores an image at 300 dots per inch or higher.
pixels: tiny dots of white, black, or color that make up images on the screen.
palette: of tools mimics real-world painting tools.
- also contains other tools that are unique to computers.
Color depth: the number of bits devoted to each pixel
Resolution: the density of the pixels.
Image Processing: Photographic editing by computer
-Allows the user to change photographs and other high resolution images with tools such a Adobe Photoshop.
-Much more powerful than traditional photo-retouching techniques
- Can distort and combine photos as demonstrated in the tabloids.
- Can create fabricated images that show no evidence of tampering.
Drawing: object-oriented graphics
-Drawing software stores a picture as a collection of lines and shapes. (called object-oriented or vector graphics).
-memory demands on storage are not as high as for bitmapped images.
- Many drawing tools-line, shape, and text tools -are similar to painting tools in bitmapped programs.
PostScript: a standard page-description language for describing text fonts, illuustrations and other elements of the printing page.
- Used be professional drawing programs such as Adobe Illustrator and Macromedia Freeehand.
-More control over textures, shading, and fine detail
-Appropriate for screen displays, simulating natural paint media.
Some integrated programs contain both drawing and painting modules.
- allows you to choose the right tools for each job.
CAD/CAM: Turining pictures into products.
-Computer Aided design (CAD) software:
-Allows engineers, designers, and architecs to create designs on screen for products ranging from computer chips to public buildings.
- Can test product prototypes
- Cheaper, faster, and more accurate than traditional design-by-hand techniques.
Computer-Aided Manufacturing: is the process by which data related to the product design are fed into a program that controls the manufacturing of parts.
CIM refers to the combinations of CAM/CAD and is a major step toward a fully automated factory.
Presentation Graphics: Adds life to the lectures.
-Automates the creation of visual aids for lectures, traininig sessions, sales demonstrations, and other presentation.
-Creates slide shows directly on computer monitors or LCD projectors, including still images, animation, and video clips.
Dynamic Media: Beyond the printed page
- Each frame of computer based animation is a computer displays these frames in rapid succession.
-Tweening: Instead of drawing each frame by hand, the animator can create key frames and objects and use software to help fill in the gaps.
- Many video digitizers can import signals from television, videotapes, videotapes, video cameras, and other
Dynamic Media:
-Many video digitizers can import signals from televisions, videotapes, video cameras, and otehr sources.
Signals are displayed on the computer's screen in real time-at the same time they're created or imported.
-Digital video cameras capture footage in digital form.
-Digital video can be copied, edited, stored, and played back without any loss of quality.
-Digital video will soon replace analog video for most applications.
-today most video editing is done using nonlinear editing technology.
- Video editing software: such a Adobe Premiere, makes it east to eliminate extraneous footage, combine clips from multiple takes, splice together scenes, create specific effects and perform a variety of other activities.
- Morphs: are video clips in which one image changes into another.
Data Compression: software and hardware are used to squeeze data out of movies so that they can be stored in smaller spaces.
Audio Digitizer: captures sound and stores it as a data file.
Synthesizer: an electric instrument that synthesizes sounds using mathematical formulas.
MIDI(Musical Instrument Digital Interface): standard interface that allows electronic instruments and computuers to communicate with each other.
- music is digitized in audio CD's at a high sampling rate and bit depth-high enough that its hard to tell the difference between the original analog sound and the final digital recording.
Multimedia computers can control a variety of electronic musical instruments and sound sources using MIDI
-MIDI commands can be interpreted by a variety of :
--> Music Synthesizers
--> Samplers
- A pinao-style keyboard sends MIDI signals to the computer
--> Computers interprets the MIDI commands using sequencing software.
-Sequencing software turns a computer into a musical composing, recording, and editing machine
-Electronica-music designed from the ground up with digital technology.
- users authorizing programs such as HyperStudio and MetaCard.
- Binds source documnets together to communicate with users in an aesthetically pleasing way.
Virtual Reality: combines virtual worlds with networking.
- IT places multiple participants in a virtual space.
-people see representations of each other, sometimes called avatars.